"Grinning" Jack

Insane Handler of Raw Chaos

Description:

“Grinning” Jack Bawls, level 1
Halfling, Sorcerer (Wild Magic)
Build: Chaos Sorcerer

FINAL ABILITY SCORES
STR 12, CON 13, DEX 16, INT 11, WIS 10, CHA 18

STARTING ABILITY SCORES
STR 12, CON 13, DEX 14, INT 11, WIS 10, CHA 16

AC: 13 Fort: 11 Ref: 13 Will: 16
HP: 25 Surges: 7 Surge Value: 6

TRAINED SKILLS
Arcana +5, Bluff +11, Insight +5, Intimidate +9

UNTRAINED SKILLS
Acrobatics +5, Athletics +1, Diplomacy +4, Dungeoneering +0, Endurance +1, Heal +0, History +0, Nature +0, Perception +0, Religion +0, Stealth +3, Streetwise +4, Thievery +5

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Halfling Utility: Second Chance
Sorcerer At-Will: Chaos Bolt
Sorcerer At-Will: Storm Walk
Sorcerer Encounter: Bedeviling Burst
Sorcerer Daily: Chromatic Orb

FEATS
Level 1: Triggered Chaos

ITEMS
Fine Clothing (Cloth Armor)
Dagger x2
Adventurer’s Kit
Sunrod x2
Alchemical Reagents x2
Alchemists Acid x1
Tanglefoot Bag x1

Bio:

Asking Jack where he came from or how he got to where he is is like a “select your own adventure” book. His answers vary wildly, as he himself likely does not remember. His insanity provides him insight into the minds of others, being able to manipulate them as though a finger puppet, though his plans rarely make sense.

"Grinning" Jack

City of Glass Skyserpent cowleyc